![]() ![]() ![]() Overall, you’ll find that the map has been greatly reconfigured, whether it be by changing the cover inside objectives, or moving access points, or even offering new options for rotation. The Bathroom no longer connects directly into Bedroom, but rather serves as a rotation point.Ī few other noticeable changes include the extension of the Mezzanine to connect to Office Balcony (where most windows have been blocked), roof access with new rappel points, and Wine Cellar no longer being separated into two rooms. The stairs that led up from the first floor have been moved to connect Trophy and a brand-new room that replaces the balcony next to Master Bedroom: the Solarium. Doors were moved, and a new hallway on the South side links them together.įinally, you’ll find the biggest changes with Bedroom and Office. ![]() One hallway was added to improve rotation between the sites in Basement, and we switched out the Trophy site for a new one in Dining.įor Bar and Gaming, the difference is mostly in access and rotation, as it is for most of the map. The Basement and Kitchen sites were already quite strong, so the changes there were minor. To modernize the map, we focused on the Objectives and how balanced they were. Unfortunately, in its previous state it was not as viable as other maps, so we wanted to give it the love it deserved with a proper rework. Chalet has been with us for a long time, and it has a special place in our hearts. ![]()
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